Forge Your Legend
Lourdin RPG is a free, turn-based fantasy RPG that runs in your browser, built on D&D 5e-style rules: ten classes, real d20 rolls and tactical combat on a hex board. No download, no hidden dice. Only the roll, and what you do with it.
Built for Strategy. Played in Your Browser.
Every mechanic is rooted in real dice and real decisions. No auto-wins, no hidden RNG — pure, transparent adventure on a D&D 5e-inspired engine.
d20 Dice Engine
Every action — attack, spell, saving throw — is resolved with transparent dice rolls shown in the combat log. Roll a Natural 20 for a critical hit.
EXPLORE COMBAT10 Unique Classes
Seven free classes: Warrior, Wizard, Ranger, Rogue, Cleric, Paladin, and Bard. Three premium classes round out the roster: Monk, Barbarian, and Pirate.
VIEW ALL CLASSESTactical Hex Combat
A hex battlefield with four zones per side: the Vanguard, two Flanks and the Rear. Move first, then act. The front line adds +1 to your melee damage, and every spell shows its range and targets before you cast.
SEE THE BOARDDeep Spell System
Four caster classes and more than 130 spells: area blasts, heals, buffs and crowd control. Cantrips cost no mana, a turn holds one leveled spell, and every save is rolled in the open.
EXPLORE SPELLSWhat Does an Adventure Look Like?
Every adventure is a road of waypoints. Plan in the Tavern, fight on the board, then rest or press on until the last boss falls.
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Plan Your Next Move in the Tavern
The Tavern is your home base. Garrick the innkeeper recommends an adventure for your level and offers daily contracts and a weekly bounty, and a short checklist flags new spells to learn or armor worth buying before you set out.
The Tavern for a level 10 Wizard: a recommended adventure, her hero card, Garrick's prompts and the Before You Set Out checklist. -
Rest or Press On
Between waypoints you decide how to spend your strength. Press On risks no ambush but recovers nothing. A Short Rest makes camp and restores health and mana, and the screen shows exactly how much before you choose. Camp can also bring events, buffs or an ambush.
At 22 of 62 HP, a Short Rest would bring this Wizard to 53 HP and full mana. The card warns that 1 in 5 rests is ambushed before camp. -
Claim the Spoils
Win a waypoint and the victory screen tallies your XP and loot, and tells you at a glance whether each drop beats what you already wear. Then the road goes on: more waypoints, more rests and bosses along the way.
Victory: +3,800 XP, two drops checked against the Wizard's gear, and the coin she found.
Pure Dice-Driven Tactical Combat
Every attack, spell and ability is resolved with real dice, just like the table. Battles play out on a hex board with four zones per side, and where you stand decides who you can reach.

These are starting zones. On your turn you can move anywhere your movement allows: 5 to 7 hexes, depending on your class.
Initiative & Turn Order
Move, Then Act
Attack Rolls vs. AC
Saving Throws
Aim on the Board
Status Effects
Choose Your Path
Ten classes, each with its own abilities, playstyle, and road to level 20. Seven are free forever; three await Premium heroes.

Warrior
Armored front-line fighter, the easiest class to learn
Primary: Strength Role: Tank/DPS Armor: Heavy
Wizard
Master of arcane spells and elemental magic
Primary: Intelligence Role: Caster/DPS Armor: Light
Ranger
Expert archer who marks prey and rains arrows
Primary: Dexterity Role: Ranged DPS Armor: Medium
Rogue
Cunning assassin with devastating criticals
Primary: Dexterity Role: Stealth DPS Armor: Light
Cleric
Divine healer channeling holy power
Primary: Wisdom Role: Healer/Support Armor: Light/Medium
Paladin
Holy warrior of divine magic and might
Primary: Str/Charisma Role: Tank/Support Armor: Heavy
Bard
Performer who heals allies and mocks foes
Primary: Charisma Role: Support/Debuffer Armor: Light/Medium
PREMIUMMonk
Martial artist with lightning-fast strikes
Primary: Dex/Wisdom Role: Melee DPS Armor: Light
PREMIUMBarbarian
Raging berserker with the most HP in the game
Primary: Strength Role: Berserker/Tank Armor: Light/Medium
PREMIUMPirate
Swashbuckler building Swagger with deadly combos
Primary: Dexterity Role: Swashbuckler/DPS Armor: Light/Medium
Build Your Legend with a Guild
Unite with up to 25 adventurers, talk strategy in your own channel, and conquer Lourdin together. Guilds give your adventures meaning beyond the dungeon door.
Guild Log
Guild Chat
Adventure Invites
Roles and Recruiting
Master Your Adventure
From first steps to arcane mastery — everything you need to forge your legend.
Latest from the Blog

Want the players' side? The Community Chronicles collect sagas written from heroes' finished adventures.
Your Legend Starts Now
No download and nothing to install, just dice-driven adventure in your browser. Every character created during Alpha carries forward.
Alpha access is invite-only: join the waitlist and we will send an invite when a slot opens. New accounts get Premium free during the Alpha.
The Realm Needs Testers
Lourdin is in Alpha, and we're mustering 25–50 brave souls to break things and speak plainly about it. Pick any class, run an adventure, and tell us what happened. Registration is invite-only, so join the waitlist and we'll send word when the gates open. New accounts get Premium free during the Alpha.
Invites go out weekly.
